As virtual production technology becomes more ubiquitous, the need for real-world training and development for professionals of all levels becomes paramount. John Maxwell Hobbs explores the education and training programmes on offer from academic institutions and industry organisations.
Virtual production (VP) has revolutionised filmmaking by merging live-action performance with real-time digital environments. By combining tools originally designed for gaming (Unreal Engine) with tech such as large LED walls and advanced tracking systems, this innovative process enables filmmakers to visualise, manipulate, and perfect digital sets on the fly.
You are not signed in
Only registered users can read the rest of this article.
Age diversity: What to do about an age-old problem?
In the era of the 100-year life, is it time for the M&E industry to revisit its relationship with age diversity? As mid-career challenges and skills shortages intensify, IBC365 investigates the professionals striving to give more, over longer periods of time.
MovieLabs: Creating an industry-aligned vision for the future of media creation
How MovieLabs is building on two decades of development in film and television to help guide the future of media creation.
CES 2026: “The ChatGPT moment for physical AI is nearly here”
Passive language-based text-to-video models are so last year. From the enterprise to the home to the creative suite, the future is multi-modal AI capable of massive three-dimensional world building and physical interaction.
Multi-camera live virtual production on a broadcast budget
German broadcaster SWR claims a world first live multi-camera virtual production with potential learnings for broadcasters everywhere.
M&E predictions and analysis: “It's going to be an exciting decade”
Four top media analysts reveal their data-backed assessments of 2025, as well as their predictions for 2026 and beyond.



