IBC365 Tutorial Highlight: How can you use ‘Level Snapshots’ to save and manage different versions of a virtual environment during pre-production? Discover how to easily create a snapshot, capture all actor data, and quickly restore to previous points, all with an intuitive interface.
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Measuring the value of the TV homepage
IBC365 Tutorial highlight: Ben Keen, Advisor at Looper Insights, explores whether legacy metrics for CTV are outdated.

How to use HTML graphics today
IBC365 Tutorial highlight: Ryan McKenna and Ben Sheppard from the product team at the BBC explain how to get started with HTML broadcast graphics, with options for coders and non-coders, as well as the industry standard tools you need to know.

Esports audience and broadcast platforms
IBC365 Tutorial highlight: Understand how esports broadcasts cater to global, online audiences on platforms like Twitch and YouTube and the need for production teams to stay flexible, to fill unexpected gaps.

Choosing the right cameras for esports production
IBC365 Tutorial highlight: From PTZs to jibs, High Viz Media Group explores key considerations when looking to build a broadcast-ready camera setup for esports – balancing quality, movement, and budget.

Technical facility requirements for a live esports broadcast
IBC365 Tutorial highlight: What are the key factors to consider on-site when setting up an esports production? Emma Sheldon, Head of Production at Whisper Sports, highlights considerations such as connectivity and power.