Accelerating Innovation – Tutorial, Ep 2: Measuring the value of the connected TV screen
IBC365 Tutorial: Ben Keen, Advisor at Looper Insights, weighs up the value of the connected TV screen and its role in the battle for audience attention.

IBC365 Tutorial: Ben Keen, Advisor at Looper Insights, weighs up the value of the connected TV screen and its role in the battle for audience attention.
IBC365 Tutorial highlight: Ryan McKenna and Ben Sheppard from the product team at the BBC explain how to get started with HTML broadcast graphics, with options for coders and non-coders, as well as the industry standard tools you need to know.
IBC365 Tutorial: Ryan McKenna and Ben Sheppard from the product team at the BBC share how to build adaptable, HTML-based broadcast graphics for today’s multi-platform landscape.
IBC365 Tutorial: Ian Munford, Industry Development Lead at AWS explains how media companies are making big changes to their workflows, not only to respond to disruption – but to lead it.
IBC365 Tutorial: Ben Studer, Customer Success Director EMEA at Backlight, explains what a Media Asset Management (MAM) system is, who it’s for, and how it helps teams deliver high-quality content more efficiently.
IBC365 Tutorial highlight: Understand how esports broadcasts cater to global, online audiences on platforms like Twitch and YouTube and the need for production teams to stay flexible, to fill unexpected gaps.
IBC365 Tutorial: Malcolm Ellison, Principal Media Solutions Architect at Base, provides critical insight on how to modernise media workflow integrations in the cloud.
IBC365 Tutorial highlight: From PTZs to jibs, High Viz Media Group explores key considerations when looking to build a broadcast-ready camera setup for esports – balancing quality, movement, and budget.
IBC365 Tutorial: Roald van Buuren, Co-Founder of ELO walks through how an esports event comes to life, from the publisher’s initial idea to the final live broadcast.
IBC365 Tutorial highlight: What are the key factors to consider on-site when setting up an esports production? Emma Sheldon, Head of Production at Whisper Sports, highlights considerations such as connectivity and power.