Tools for 6-DoF Immersive Audiovisual Content Capture and Production

Tech Papers 2021: The report details new tools for broadcasters to capture and produce immersive 6-DoF audiovisual experiences by using light field video and spatial audio, which are then composited in a game engine.

Abstract

We present a set of tools that enable the production of immersive experiences with six degrees of freedom (6-DoF), starting from broadcast-centric audiovisual media. We use a moving 360° camera to record the light field of quasi-static backgrounds, and a camera-microphone array to capture light field video and spatial audio of foreground objects, such as actors. Audiovisual tracking produces dynamic spatial metadata for...

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Automatic quality control of broadcast audio

Tech Papers 2025: This paper describes work undertaken as part of the AQUA project funded by InnovateUK to address shortfalls in automated audio QC processes with an automated software solution for both production and distribution of audio content on premises or in the cloud.

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