Cloud-Based AI for Automatic Audio Production for Personalised Immersive XR Experiences

Tech Papers 2021: This paper presents a cloud-based machine learning approach for automatic audio recognition and mixing in the 5G Edge-XR project, enabling real-time, personalized, immersive audio experiences for live events like boxing and in-stadium broadcasts.

Abstract

In this paper we focus on the machine learning approach we have developed for automatic audio source recognition and mixing for the UK DCMS funded collaborative project called 5G Edge-XR. Leveraging GPU acceleration, we deployed innovative algorithms in the cloud so that content can be automatically mixed on-the-fly for a personalised, immersive and interactive experience for audiences. In particular we will describe the algorithms involved, the system architecture and how it has been implemented for immersive live boxing and also how we are using it to enhance a live in-stadium experience.

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Automatic quality control of broadcast audio

Tech Papers 2025: This paper describes work undertaken as part of the AQUA project funded by InnovateUK to address shortfalls in automated audio QC processes with an automated software solution for both production and distribution of audio content on premises or in the cloud.

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